Biting 4+Dragon Slayer(51%)**(7xNoxious components + 2x Dragonfire components) 1 It procs frequently and unlike lucky or absorbative it reduces all damage prayed against to 1. a 1 https://en.wikipedia.org/wiki/Geometric_series#Formula, https://runescape.wiki/w/Crystal_Shield_(perk)?oldid=35966558, Has a 10% chance to activate on taking damage, lasting 10 seconds. , | View me on GitHub. t d Biting 4(100%)**(8x Noxious components) ) , n i n Ruthless: Increases damage by 0.5% per rank for 20 seconds whenever an enemy is killed, stacking up to 5 times. Preparation 4 + Reflexes*(61.20%)**(9x Harnessed components) S Lucky 4, Absorbative 2 (56.53%) Absorbative 4 (100%) Lucky 6, Absorbative 1 provides on average: 3.97% damage reduction. 0 and whats an effiecient way to do it? a 1 t , a It's roughly 1/6 at level 120 and roughly 1/5 if you use godwars drain to get to level 96. n ( t = s You cannot paste images directly. Using these simplifications, the damage reduction reduces to, From the RuneScape Wiki, the wiki for all things RuneScape, https://runescape.wiki/w/Absorbative?oldid=35985905. b May be useful if the player is often using the. + 1 t p x ( Absorbative is an Invention perk that gives a 20% (22% on a level 20 item) chance of reducing damage by 5% per rank. 2 0 .05 = n However, Absorbative does not reduce hard typeless damage (typeless damage that is unaffected by defensive abilities). [ d t x x 1 t ( c Biting 2-3+Dragon Slayer(96.90% for B2DS/0.02% for B3DS)**(7x Direct components + 2x Dragonfire Components) c d ) A A t 1 R ) n r p ( d s s Inactive. s d i r t = x 1 RuneScape Wiki is a FANDOM Games Community. 0 i d 1 a 0 t n is it possible? = Armor slot 2:Cracking 4 + something n 1 A d overload), and automatically refresh that potion when its duration is low. i a i s 2 Demon Slayer is an Invention perk that increases damage dealt to demons by 7%. c b It can be created in armour gizmos . ) 1 Lucky and absorbative have a chance to reduce /each/ hit, but if enhanced dev procs it reduces /every/ hit for 5 ticks. = 500 = d n n {\displaystyle {\begin{aligned}\sum \limits _{n=0}^{\infty }anx^{n}&={\frac {a}{(1-x)^{2}}}-{\frac {a}{1-x}}\\&={\frac {ax}{(1-x)^{2}}}\end{aligned}}}. s It is also important to use the Animate Dead spell, as the method heavily relies on its usage. p It is assumed that you will use a Legendary Pet for this setup. = Lucky 6, Absorbative 1 provides on average: 3.97% damage reduction. 1 i n ( 1 t = 2 p .05 Honestly, don't try to aim for rank 3 on perks until you are at least 99. This also includes typeless damage. Combine (2) and (3) with diffent constants: n S Essence of Finality - Stored special attack is not used, but is worn for the accuracy bonus and protection prayer passive. + A This page was last modified on 21 January 2023, at 12:41. 2 a x 1 p 0 ) n = a d = ) Clear Headed: 0.5% accuracy bonus per rank. t 1 t ) t The enemy is always attacking at the same attack rate. 0 Best chance occurs at level 94 invention. [ [ b a Demon Slayer: Deal 7% additional damage to demons. i = 1 n ( s 4 p a For fastest kill speeds, a Bow of the Last Guardian should be used. d 1 {\displaystyle {\begin{aligned}\sum \limits _{n=0}^{\infty }anx^{n-1}&={\frac {a}{(1-x)^{2}}}\\\sum \limits _{n=0}^{\infty }a(n+1)x^{n}&={\frac {a}{(1-x)^{2}}}\\\sum \limits _{n=0}^{\infty }anx^{n}+\sum \limits _{n=0}^{\infty }ax^{n}&={\frac {a}{(1-x)^{2}}}\end{aligned}}\qquad \qquad (3)}, Spirit Weed Incense Sticks - Restores familiar special attack points 40% faster, recommended if you opt to use a Ripper Demon instead of a legendary pet. ) A s ( ( b 5y. d = R b = Do Not Sell or Share My Personal Information. 1 Armor slot 4:Meta under debate, Suggestions welcome. a 1 a Position yourself in melee distance of where Vindicta spawns. + ) Enhancing Components: Slayer Rings(have to make them) or buy Unholy symbols from GE. ) At 120 invention you are almost always guarenteed rank 3. , 3 2 {\displaystyle \sum \limits _{n=0}^{\infty }ax^{n}={\frac {a}{1-x}}\qquad \qquad (2)}, 1 ) This is going to be your best aura choice, and KPH figures used in this section are based on the usage of this aura. ) ( i They are listed in order of effectiveness: Vampyrism Aura provides extra safety through its healing. a {\displaystyle n} d t A {\displaystyle \sum \limits _{n=0}^{\infty }(1-p)^{n}\left[n+\left\lceil {\frac {t_{abs}}{t_{AS}}}\right\rceil +\left\lceil {\frac {t_{cd}-t_{abs}}{t_{AS}}}\right\rceil \right]={\frac {(1-p)+\left(\left\lceil {\frac {t_{abs}}{t_{AS}}}\right\rceil +\left\lceil {\frac {t_{cd}-t_{abs}}{t_{AS}}}\right\rceil \right)p}{p^{2}}}\qquad \qquad (6)}. S t , , 0 = 0 i They are created by combining materials inside a gizmo shell. S 1 = p ) It can be created in armour gizmos. {\displaystyle d_{i,n}^{(j)}\Rightarrow {\bar {d}}}, 2 ] n Since DPS SETUP. 1 a {\displaystyle r_{avg}=1-{\frac {\sum \limits _{n=0}^{\infty }\left(1-p\right)^{n}p\left[\sum \limits _{i=1}^{\left\lceil {\frac {t_{abs}}{t_{AS}}}\right\rceil }\left\lfloor {.05\times R\times d_{i,n}^{(1)}}\right\rfloor \right]}{\sum \limits _{n=0}^{\infty }\left(1-p\right)^{n}p\left[\sum \limits _{i=1}^{n}d_{i,n}^{(0)}+\sum \limits _{i=1}^{\left\lceil {\frac {t_{abs}}{t_{AS}}}\right\rceil }d_{i,n}^{(1)}+\sum \limits _{i=1}^{\left\lceil {\frac {t_{cd}-t_{abs}}{t_{AS}}}\right\rceil }d_{i,n}^{(2)}\right]}}}. {\displaystyle {\begin{aligned}r_{avg}&=1-{\frac {p\left\lceil {\frac {t_{abs}}{t_{AS}}}\right\rceil \left(.05\times R\times {\bar {d}}-\phi \right)\sum \limits _{n=0}^{\infty }\left(1-p\right)^{n}}{p\;{\bar {d}}\sum \limits _{n=0}^{\infty }\left(1-p\right)^{n}\left[\sum \limits _{i=1}^{n}1+\sum \limits _{i=1}^{\left\lceil {\frac {t_{abs}}{t_{AS}}}\right\rceil }1+\sum \limits _{i=1}^{\left\lceil {\frac {t_{cd}-t_{abs}}{t_{AS}}}\right\rceil }1\right]}}\\&=1-{\frac {p\;{\bar {d}}\left\lceil {\frac {t_{abs}}{t_{AS}}}\right\rceil \left(.05\times R-{\frac {\phi }{\bar {d}}}\right)\sum \limits _{n=0}^{\infty }\left(1-p\right)^{n}}{p\;{\bar {d}}\sum \limits _{n=0}^{\infty }\left(1-p\right)^{n}\left[\sum \limits _{i=1}^{n}1+\sum \limits _{i=1}^{\left\lceil {\frac {t_{abs}}{t_{AS}}}\right\rceil }1+\sum \limits _{i=1}^{\left\lceil {\frac {t_{cd}-t_{abs}}{t_{AS}}}\right\rceil }1\right]}}\end{aligned}}}. ( i i {\displaystyle {\bar {d}}>500} i ) These are Crystal shield 2 + absorbative 2 and Crystal shield 3 + absorbative 2. https://runescape.wiki/w/Calculator:Perks?top=Faceted+components&left=Faceted+components&middle=Faceted+components&right=Faceted+components&bottom=Faceted+components&top-left=Fungal+components&top-right=Fungal+components&bottom-left=Fungal+components&bottom-right=Fungal+components&ancient=true&lvl=120&type=Armour&potion=None, The first combination is roughly a 1/5 chance at level 120, and its best chance is at level 104. p 1 0 1 p A .05 ( 1 Which is lower than using just absorbative 4 (which is 4.4%) but crystal shield has some special abilities that can negate damage entirely or make a huge damage hit that is fatal, non-fatal), https://runescape.wiki/w/Calculator:Perks?top=Faceted+components&left=Faceted+components&middle=Faceted+components&right=Faceted+components&bottom=Faceted+components&top-left=Faceted+components&top-right=Fungal+components&bottom-left=Fungal+components&bottom-right=Faceted+components&ancient=true&lvl=96&type=Armour&potion=None. Dragon Slayer: Deal 7% additional damage to dragons. S = , a t [ n = t The pool of life points is always depleted. 1 .05 ) n t i b d Press J to jump to the feed. You can also drag and drop components between slots inside the gizmo. However, Lucky can completely protect large hits at important times. + b d Place terms not dependent on a c ] Higher tiers of crystal shield can better evoke the life saving and fatal damage consuming effects. = a ] does not stack with Equilibrium aura; aura takes precedence. x b The following are required or this method will not work: While at least 3 pieces of Cryptbloom armor are recommended, you can get away with using 2 with some more added risk. b n S Biting 2-3+Mobile(51.14% for B2M/ 0.01% for B3M)**(7x Direct components + 2x Subtle components) 1 ( t t S = b 1 i ( ) t 0 A C2+A2 is roughly 3.4% average damage reduction and C3+A2 is roughly 4% average damage reduction. ( ) R s n The rest of your non-Cryptbloom armor should be filled out with Ganodermic or better. v t n Any self-inflicted damage is also added to the life point pool. r , ) Variable Components: Throw pure essence into an auto disassembler(build in the back of the invention guild), Stunning Components: Bolts from Ranged shop or Halberds from Melee shop(Buy Halberds from GE), Dextrous Components: Crossbows, Longswords, Maces, Shortbows, Swords(Buy green salamanders on GE), Precious Components:Slayer Rings(have to make them) or buy Unholy symbols from GE, Vintage Components: Archaeology Materials or Restored Artifacts, Timeworn Components:Archaeology Materials or Restored Artifacts, Classic Components:Archaeology Materials or Restored Artifacts.
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